We've created a brief collage of updates made throughout October to the game - including new features, GUI, mini-quests and combat.
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Concept art is a great way to express the thematic style of a game, the ultimate vision we're trying to achieve. We've put together a series of pieces based on a simple description
Adding in volumetric lighting, and weather effects.
We've created a new range of posters based on exclusive concept art commissioned for AfterTheCloud. Check them out below!
Voice Overs add an incredible amount of depth to a RPG storyline.
I spent last night working on Downtown, getting ready to construct the tunnels and basements, where everyone lives. It's too risky to come above ground, especially at night
Inspired by the classic Wasteland (1988) and War of The Worlds (1897!), we're building AfterTheCloud. Focusing on nailing spatial sound effects today, and player-free video capture.
After a pandemic decimated the world, destroying businesses and governments, conflict, hatred and fear increased year after year. A new World War began – people had had enough of the fighting and arguments and wanted an end to it all.